Clients from Hell

So yeah, interesting morning today. I normally don’t intend to have stuff from my work life on this blog but it really annoyed me.

One of our ex-clients who we are currently in court proceedings with to recoup unpaid invoices decided to show up in the office despite being told to deal with out solicitors and refused to leave, eventually had to have the police escort him out.

Now the whole day is going to be far less productive than normal, which is the last thing our paying clients need.

Aliens Vs Gangsters

It may sound like some bad parody movie, but today I want to talk about a couple of games I have been playing a fair amount of recently in between mass mining in Eve.

XCOM Enemy Unknown & Omerta City of Gangsters

They both fit into the same genre, that of a Meta-game “empire” building process with turn based combat missions. They are also both made by studios with a history of games where empire management is the key to the game.

XCOM being by Firaxis who are the guys responsible for what many will say is the finest series of Empire building games in gaming history, the Civilization franchise. Then you have Haemimont Games creators of Omerta and also the latest in the Tropico franchise as well as other titles like Imperium Romanum & Glory of the Roman Empire.

The thing that really surprised me off the bat is how given the history of being empire management game builders, One of the contestants today clearly wins the meta game and the other has more flaws in theirs but have created a very sound turn based system.

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See what I did with the picture?

First and foremost, no the new game is NOT related to the Star Trek franchise. The idea was toyed with before reaching the decision.

A couple of weeks a go I received a text message from a friend while I was at work, asking me to look at steam and its special offers, and if I fancied giving the game a go. Now this game has been around almost as long as electricity. I have looked at it several times and always came up on the side of “maybe later” or “not really digging it right now”, I don;t know if it indicates a change in my play direction, or if it was the ridiculously low price on steam, but I decided why the hell not lets give it a go.

I am now playing…

Continue reading See what I did with the picture?

Whats that coming over the hill?

is it a monster? well… no. It is me, I am back again. After 6 months of illness (fatigue related), insane work deadlines and workload and an unpleasant cancer scare, I have returned to the blogoshpere with a new determination to write about random crap like no-one has written about them before. In a plastic cup. (Bonus points to the first comment who get the reference).

Coming up on…

  • The game I am now playing, with assorted spin off posts
  • I will be going into the world of Malifaux as it is without a doubt my favourite skirmish war game
  • A host of board game reviews
  • Random politics related posts no-one wants to read, but can’t help themselves, which also generate lots of high spirited debate and a few trolls

And remember… your friends are like balloons, if you stab them they will die.

Need energy boost

So you may have noticed a slight lack in posts recently. This isn’t because I don’t have anything to say, but it is due to a combination of getting frantic at work and more recently having some sort of ailment which is sapping every last bit of my energy (sleeping half the day at least). So stay tuned for more of the regular stuff as soon as I have this kicked!

Games that mould you into the gamer you are

There is a long list of games that will go down in history for many different reasons, be it the first to use some mechanic, the pinnacle of a genre or the game that completely revolutionises a genre. There are some, however, that I feel will go down in history as being games that help to shape you in your formative years in to the kind of gamer you will be for the rest of your life.

For my fiancée it was the Final Fantasy franchise, for my younger cousin it was the Sonic series. For me, one such game was SimCity. It also happens to be among the first of a series of games in which there was no way to “win” or “lose”, it simply was what it was; a virtual city which you ran for good or ill. Your task was to make the important decisions to shape the metropolis-to-be under your care.

There is no doubt in my mind that SimCity nurtured and grew my attraction towards empire management / “God” style games, I always have one in some format or another installed on my machine, and now the wonderful guys at Maxis are returning to the game they built their name on with a brand new SimCity.

Continue reading Games that mould you into the gamer you are

Music in gaming

I don’t think anyone out there will deny that music is a powerful tool to enhance gaming. Whether it be ambient music designed to draw you into the world in which you are playing, or carefully orchestrated scores aimed at heightening the storytelling of the game’s plot. Music makes a huge difference.

As such, I have always felt that the right music can make or break your gaming experience, and there are musical compositions out there which are iconic to the gaming industry. Within the first few notes these landmark audio gifts can transport you back to the hours you spent playing childhood favourites, or if you’re unlucky the piece can bring back the nightmares of a particularly bad time spent within a game.

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All aboard the fun train

Recently, the wonderful TableTop hosted by Wil Wheaton on the Geek & Sundry channel on YouTube featured Ticket to Ride. Watch it Now, your life will be better!

I enjoyed the premise of the game and watching it being played so much that I went out over the weekend and bought a copy from my local games store. Since then, I have played the board game five times and have bought the digital version on steam with all the DLC and played it in solo mode a couple of dozen times.

What can I say? It is really, REALLY good!

Continue reading All aboard the fun train

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